Showing posts with label comp sketches. Show all posts
Showing posts with label comp sketches. Show all posts
Tuesday, March 15, 2016
Monday, March 7, 2016
Sunday, February 21, 2016
Wednesday, February 17, 2016
Connor - Concept Package in Progress
Been working on this character for awhile, so I already have a lot of artwork to show. Of course, I appreciate any feedback or suggestions that you have for him.
To explain his character and my intentions, he's a very soft-spoken fella who will dutifully do the right thing but lacks a great deal of courage. He's basically mute and only talks when he really has to. Before he was "chosen" to save Daventry, he was a dutiful blacksmith. Sometimes he'd yearn for adventure and wonder what it would be like to work as a brave knight, but the thought of venturing into danger would also intimidate him too much. So for the most part he's content with his simple role.
To explain his character and my intentions, he's a very soft-spoken fella who will dutifully do the right thing but lacks a great deal of courage. He's basically mute and only talks when he really has to. Before he was "chosen" to save Daventry, he was a dutiful blacksmith. Sometimes he'd yearn for adventure and wonder what it would be like to work as a brave knight, but the thought of venturing into danger would also intimidate him too much. So for the most part he's content with his simple role.
Thumbnails and Early Exploration
Final Direction
Color Comps
Value Study and current progress on painting
Wednesday, January 20, 2016
Labels
This post is just for me to create some labels you can apply to your posts, to help organize the blog and make it easy for me to find your posts.
- J.K.
- J.K.
Labels:
3D renders,
color comps,
comp sketches,
crate,
finished 3D,
finished concept renderings,
finished textures,
help,
links,
questions,
rough 3D,
rough textures,
thumbnails,
tips,
toys,
work in progress
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